Right-click a loop or one-shots in the Media Browser and select Open in XSampler.
Right-click an audio clip selection and select Open in XSampler.
The Open in XSampler command bounces the selected audio, creates a new XSampler track, and loads the bounced audio into XSampler.To import an audio file, do one of the following:
Click the Browse Audio button, then select the audio file that you want to import. Supported formats include WAV, FLAC, OGG, MP3, M4A, AIF, AU, and WMA. The button tooltip shows the imported audio file’s full folder path.The imported file is automatically copied to the project’s \Audio folder.
Note: Each instance of XSampler can only store a single sample, so if you import or record another sample, it will overwrite the previous sample. You can select Edit > Undo to revert to the previous sample.In addition to loading existing audio files, you can directly record your own samples into XSampler.
1. Click XSampler’s Record button drop-down menu to open the Record Input menu, then select the desired audio input source. The first input is selected by default (mono).
2. Click XSampler’s Record button to start recording. During recording, the waveform appears in real-time.
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